VR & AR Game Promo – Task 2: 2D UI Development

We had to create and shoot a VR game concept. It had to involve live action and a story. With a job role given to me & research about user interfaces, I started to get inspiration and make 2D UI to start with. Later, if time persists, I would hope to make a 3D UI…… Continue reading VR & AR Game Promo – Task 2: 2D UI Development

Stationary in Motion – Task 2: Concept Ideas & Storyboard

We have to create a 3D animation for a stationary company to promote their next product. These are some Concept Ideas of drawings of my pencil. I based the pencil off my own pencil with the addition of a rubber tip at the end of it. Later on, I also snapped a pencil in half to…… Continue reading Stationary in Motion – Task 2: Concept Ideas & Storyboard

Film Noir Trailer – Task 2: Film Noir Treatment

We have to shoot and film a trailer based on the game ‘L.A. Noir’. This is the treatment for the Film Noir coursework. This coursework was a group project involving; Jordan, Liam, Victoria and Adil. Here are their blogs: Jordan: https://kcimgdjordanalexisebanks.wordpress.com/ Liam: https://kcimgdliamgallacher.wordpress.com/ Victoria: N/A Title: A Victim of Circumstance Genre: Live-action, Noir trailer Duration:…… Continue reading Film Noir Trailer – Task 2: Film Noir Treatment

Stationary in Motion – Task 2: Films of Stationary & Emotion

We have to create a 3D animation for a stationary company to promote their next product. This is a collection of videos for reference material when animating the ‘Stationary in Motion’ task. These were the videos that inspired me to think of the two ideas noted in the brainstorm. It also helped me animate and create…… Continue reading Stationary in Motion – Task 2: Films of Stationary & Emotion

Stationary in Motion – Task 2: Animation Treatment

We have to create a 3D animation for a stationary company to promote their next product. This is the official treatment for my stationary in motion. Title: Stationary in motion Genre: 3D Animation piece with Forward kinematics used for absolute control. Duration: 500 frames at a frame rate of 25 frames per second, so totalling…… Continue reading Stationary in Motion – Task 2: Animation Treatment

Stationary in Motion – Task 2: Idea Brainstorm

We have to create a 3D animation for a stationary company to promote their next product. These are some of my ideas for this task. Idea 01 A desktop with a couple of props are on it: Pencil case with stationary, Mostly pencils come to life. A PC Desktop modelled will take most of the…… Continue reading Stationary in Motion – Task 2: Idea Brainstorm

Ancients Game Level – Task 2: Inspiration for Games & Ideas For Games

We have to design and create a 2d sidescroller game based on ancient cultures. This is my brainstorm of what game to actually make. I quickly got two ideas, but only fleshed out one fully as it was the best idea for a game. Here is my research. Game idea 1 Side-scrolling, Base Builder. You…… Continue reading Ancients Game Level – Task 2: Inspiration for Games & Ideas For Games